Friday, July 13, 2012

turnarouuunnd guurl

 So I started with the armature. The legs were looking good so far, so I used plumbers epoxy to seal them into the base and to connect the spine and pelvis together.

 Next I attached the arm piece. I wrapped one length of armature wire onto the spine and secured it with the epoxy again. It was a bit too long so I curved the spine. I feel like the proportions are good, and I've measured it against the orthographic so I'm ready to let it dry and move on.



 After that, I gave this gal a head and started sculpting and her legs.


I decided to sculpt a bit outside tonight. While measuring out proportions I notice her head is bigger in the orthographic. I tried to make it bigger in the sculpt, but I feel like this is big enough for now.

 And now she has upper limbs! And with light and shadow hittin' this piece I can really see how bumpy my sculpt is. I have NO clue how the pros get it so smooth.

Tuesday, July 3, 2012

old men and collin

Collin farrell is a strange strange creature.

Monday, June 25, 2012

Maquette rough poses

So I've been dying to make a maquette this summer. I made a promise to myself today that I'd have at least 4 rough poses before July 1st, but I finished the roughs all today ahaha! I already know which one I'm leaning towards, but im gonna keep trying other poses.

Ximena is a sorceress, so I want to incorporate her magic in there some how... Also decorating the maquette base is gonna be a challenge!

Tuesday, June 19, 2012

animayiyayiyaytion



Just a couple of animations goin' through my mind right now. Trying to sit down and work on my animation chops. not so easy when I dont have the pressure of deadlines. Jeepers!